We are accustomed to viewing video games as unnecessarily violent, containing graphic depictions of death. Some, however, are spinning death in a new light.
Paul and Jordan talk to video game developer, Gabby DaRienzo, about her recent creation, A Mortician’s Tale. It is a video game that requires the player–as a funeral director–to both care for the business and emotional side of death, from preparing the bodies of the deceased to comforting the bereaved. Though seemingly dark, the game, Gabby shares, is deemed “death positive,” helping people talk more openly and comfortably about death.
Follow Gabby on Twitter @gabdar.